An independent research project where I studied how kids interact with digital experiences. I dug into UX best practices, spoke with experts, and published findings to help designers create better experiences for younger audiences.
A research method I developed that combines usability testing with structured QA to quickly identify pain points in digital experiences. I created and tested the framework to help teams get organized before diving into deeper research.
Explore the projects I've made for apps and websites, both original projects and updates on existing ones.
View ProjectsSee the physical interfaces, games, and participatory experiences I've designed that bring friends and family together.
View Projects